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Mascot
Mascot Portrait
Abilities
BuffAbility
Buff
FireDamage
Fire
ExplosiveDamage
Explosive
Attack Type
-Peck
Damage Taken Modifiers
Poison: +33%
Lightning: +33%

Mascots are characters that inspire team members with their music (find, buy or fight for special instruments and costumes) and will get certain boosts from the mascot, when close to it. When a Mascot is close to the death, as a final hurrah this fighter explodes, harming those around them. The Mascot might take others with itself, too![1] It can be strategic, to let a mascot low on health just go and harm enemies in a final blow.

Abilities and Attributes

  • Mascots boost defense, attack, accuracy and healing of adjacent teammates.
    • If the teammate is a Cupcake, the amount of health they replenish will be increased
  • Mascots can attack by pecking enemies in melee range. They peck up to four times, switching between targets, and for 2 damage per peck.
  • On death, a Mascot will explode and deal massive (30-60) damage to all units around it, with a chance to ignite fires.

Strategy

Playing with: If you're playing with a mascot, it's best for the team that you keep all your units around it, maximizing the units that the mascot buffs. This can be dangerous against units with area of effect damage, such as Pixies, Mortars and Rainbow Horses, so try to keep units that don't need the buff away from it when against these. Keep units standing around its front to stop melee fighters from attacking it, because you will be losing out on a lot of stats when it goes down, and the explosion that follows it can really harm your team.

You can also build a team with a solid front-line of shield units, Hair Trolls and/or Cyclopses, and keep the mascot back with one or two ranged units. The mascot will be safe and will provide the ranged units with a huge boost in accuracy and damage, which will allow them to hit far more shots on the enemy, less on your team, and they'll hit very hard.

Finally, the explosion on death can be utilized to your advantage. When it gets low on health, keep it out of combat and wait for an opportunity to get the mascot by itself between multiple units. Hopefully, the units shall all descend upon the mascot, only to take insanely high explosive damage after taking it out.

Playing against: In any game, the supportive units are always your first targets. When you come across a team with a mascot, whack it whenever there's a single opening around it. If you have ranged units, it'll be much harder for them to keep it safe. Area of effect damage is also very helpful, as they'll be punished for attempting to utilise the mascot. Hair Trolls and Cyclopses, units that knock enemies out of position, can be very helpful for tearing the opponents strategy apart, as not only will they be torn away from their allies, but their stats will be lowered a hefty amount as well. This will also create an opening to attack the mascot itself. Try to kill the mascot while it's near enemies, and try to use a ranged attack to kill it. You don't want to lose your units to an easily avoided explosion.

Interactions

  • The buff boosts the healing strength of Cupcakes.
  • Mascots cannot buff undead (Wraiths and Zombies).
  • Buffs do not stack from multiple mascots.
  • Debuffed units will not receive the buff. (?)
  • Mascots buff the Spidaur on which they are mounted.
  • If adjacent to a Mascot, both the Spidaur and its rider receive the buff.
  • Rainbow horse horns left on the field will get the damage bonus if a mascot was buffing the rainbow horse while it exploded.

Cosmetics

Cosmetic items you can give the Mascot to change their look. Mascots are a creature with purely Cosmetic Items, with none of them affecting stats or resistances. Mascots has 2 cosmetic categories, Bodies and Backs.

  • There are 29 total Body Cosmetics in the Live Version of the game.
Bodies Page 1
Body-Base Flavor

Base Flavor

Body-Chilly Charmer

ChillyCharmer

Body-The Original

The Original

Body-Bully In Blue

Bully in Blue

Body-Theater Shark

Theater Shark

Body-Leaping Lizard

LeapingLizard

Body-Totally Teddy

Totally Teddy

Body-Mane Squeeze

ManeSqueeze

Body-Booster Ben

Booster Ben

Body-Snail

Snail

Body-Tricerastops

Tricerastops

Body-Mantiroar

Mantiroar

Body-Theater Guard

TheaterGuard

Body-Bipolar Bear

Bipolar Bear

Body-Chocolate Bud

ChocolateBud

Body-Glorxdon

Glorxdon

Body-BunBun

BunBun

Body-Ellie

Ellie

Body-That's Not Mom

That'sNotMom

Body-Mini Wraith

Mini Wraith

Bodies Page 2
Body-24 K

24 K

Body-The Behemoth

TheBehemoth

Body-Eat Your Crops

EatYourCrops

Body-Delicious

Delicious

Body-Frog, I guess

Frog, I guess?

Body-Jerk Buddy

Jerk Buddy

Body-Ursa Minor

Ursa Minor

Body-Wolf Wolf

Wolf Wolf

Body-Sheep Shape

Sheep Shape

  • There are 23 total Back Cosmetics in the Live Version of the game.
Backs Page 1
Back-Go Marching In

GoMarchingIn

Back-Highlander

Highlander

Back-Tubular Tuba

Tubular Tuba

Back-Drum of Doom

DrumOfDeath

Back-Whatsamacalit

Whatsamcalit

Back-Amp

Amp

Back-Violin

Violin

Back-Beastly

Beastly

Back-Electro

Electro

Back-Learning

Learning

Back-Honor Tribe

Honor Tribe

Back-Boom Box

Boom Box

Back-Extra Bass

Extra Bass

Back-Extra Treble

Extra Treble

Back-Extra Drums

Extra Drums

Back-Portable

Portable

Back-Angelic

Angelic

Back-Coordinator

Coordinator

Back-Lion House

Lion House

Back-Hawk House

Hawk

Backs Page 2
Back-Swiss House

Swiss House

Back-Death House

Death House

Back-Baby Rattle

Baby Rattle

Topping-None

-

Journal Entry

Pitpeople 2017-12-14 06-47-26

Notable Characters

  • Frostwaddle: Leader of the Fireman (Side-quest: Attack of the Fireman, recruit-able on the final mission) Frostwaddle
  • Preston Shill: Bandleader (Open-world Side-quest, can be recruited) Preston Shill
  • Ursa Minor: (Main Quest: The Bear, can be recruited)
  • Tricerastops: (Open-world Side-quest, complete the quest to recruit)
  • Corey: (Open-world Side-quest, can be recruited)

Trivia

  • At one point in development, they used to be leprechauns.
  • The theater shark cosmetic is a reference to battleblock theater
  • The original is a reference to the cardinal animal orb from Castle Crashers

References

Gallery


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