Pit People Wiki
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{{stub}}
 
{{stub}}
  +
{{Unitbox
{{Infobbox
 
|name= Mushroom
+
|name=Mushroom
|image=Mushroom.png
+
|creatureimage=Mushroom Portrait.png
  +
|ability1={{MP nolink|PoisonAbility.png|Poison}}
|race= Mushroom
 
  +
|ability2=
|res= Poison
 
  +
|ability3=
|vul= Mallets/Maces
 
  +
|ability4=
  +
|ability5=
  +
|ability6=
  +
|attack1=Poison Fart
  +
|attack2=Head Bash
  +
|attack3=
  +
|attack4=
  +
|vul1=Mallet
  +
|vul1value=+?%
 
|vul2=Poison
  +
|vul2value=-100%
  +
|vul3=
  +
|vul3value=
  +
|vul4=
  +
|vul4value=
  +
|vul5=
  +
|vul5value=
  +
|vul6=
  +
|vul6value=
 
}}
 
}}
{{PAGENAME}}s are large, living fungi that use toxic flatulence to poison the enemy team.<ref>[http://blog.thebehemoth.com/2015/04/02/mushroom-mayhem-in-game-4/ Offical: About Mushrooms]</ref> They are great for controlling the flow of the battle, repelling enemy units with their poison.
+
{{PAGENAME}}s are large, living fungi that use toxic flatulence to poison the enemy team.<ref>[http://blog.thebehemoth.com/2015/04/02/mushroom-mayhem-in-game-4/ Offical: About Mushrooms]</ref> They are great for controlling the flow of the battle, pressuring the enemy's formation with their Area of Effect poison.
   
 
== Abilities and Attributes ==
 
== Abilities and Attributes ==
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* Mushrooms can release their poisonous gas in a one-hex radius around themselves.
 
* Mushrooms can release their poisonous gas in a one-hex radius around themselves.
 
** This attack may leave a [[Gas Cloud]] on empty hexes.
 
** This attack may leave a [[Gas Cloud]] on empty hexes.
** The more the entity affected by poison moves, the more damage it takes.
 
 
** This attack can harm both allies and enemies.
 
** This attack can harm both allies and enemies.
 
* Their large cap can block arrows like a shield.
 
* Their large cap can block arrows like a shield.
  +
* If their target is killed during their attack animation, the attack is cancelled and will not create clouds.
   
 
== Interactions ==
 
== Interactions ==
 
* Mushrooms receive extra damage from [[Mallet|Mallets]].
 
* Mushrooms receive extra damage from [[Mallet|Mallets]].
* They deal bonus damage against [[Cupcake|Cupcakes]] and [[Mascot|Mascots]].
+
* They deal bonus damage against [[Cupcake|Cupcakes]], [[Gnome|Gnomes]], and [[Mascot|Mascots]].
* [[Zombie|Zombies]] and [[Electrobot|Electrobots]] take less damage from Mushrooms.
+
* [[Zombie|Zombies]] are highly resistant to their poison.
  +
* [[Electrobot|Electrobots]] and other Mushrooms are immune to poison.
* If their only target is an Electrobot or Mushroom, they will use a strong melee attack.
+
* If their target is an Electrobot or Mushroom, they will use a strong melee attack.
  +
* Defense decreases the damage of the direct fart, but not poison.
  +
* Their direct fart isn't AoE and therefore will not affect a unit riding a spidaur.
   
==Cosmetics==
+
== Strategy ==
  +
'''Playing with:'''
   
  +
When playing around Mushrooms, make sure to keep away from their poison farts - it will hit friends and foes alike. Due to this, they shouldn't be used as part of a unit wall, except if their adjacent units are resistant to poison.
==Trivia==
 
   
  +
The mushroom is best used when fighting in a separate area of the battlefield, disrupting the backline by itself, allowing its allies an easier fight. Gas clouds linger for the duration of the enemy's movement phase. Landing the gas clouds in between enemies and allies might force the enemies to either walk through them, or avoid them, affecting their strategy.
==References==
 
  +
  +
Contrary to most units, mushrooms are in a good position when surrounded by enemies (as long as they aren't resistant to poison). Try to keep them around where the fight is taking place, so they can almost always poison 2 units or more.
  +
  +
Mushrooms are good to focus attack Electrobots or other Mushrooms, against whom their melee attack is quite strong.
  +
  +
'''Playing against:'''
  +
  +
due to the mushrooms A.O.E. attack it is best to avoid using a lot of units to take him down. using elecrtobot is effective since they can not be poisoned. mallets also work well because of the cap on their head. ranged can be OK, but they can block some ranged attacks with the cap.
  +
  +
== Cosmetics ==
  +
<big><big>Notice: To add cosmetics, please edit the Template below at [[Template:MushroomCosmetics]], add a file with a '''square resolution''' with the name "'''itemname'''Cosmetics.png", and add the cosmetic to the table as an MP nolink template.</big></big>
  +
{{MushroomCosmetics}}
  +
  +
  +
{| class="wikitable"
  +
|+Facial Expressions
  +
!Image
  +
!Image
  +
|-
  +
|[[File:Mushroom indiffrent.jpg|frameless]]
  +
|Indifferent (Default)
  +
|-
  +
|
  +
|Kawaii
  +
|-
  +
|
  +
|Neck Warmer
  +
|-
  +
|[[File:Mushroom vomit.jpg|frameless]]
  +
|Vomit
  +
|-
  +
|[[File:Mushroom not in the mood.jpg|frameless]]
  +
|Not in the Mood
  +
|-
  +
|[[File:Mushroom topless.jpg|frameless]]
  +
|topless
  +
|-
  +
|[[File:Mushroom silly.jpg|frameless]]
  +
|Silly
  +
|-
  +
|[[File:Mushroom cool headed.jpg|frameless]]
  +
|Cool Headed
  +
|-
  +
|[[File:Mushroom blue bandanna.jpg|frameless]]
  +
|Blue Bandana
  +
|-
  +
|[[File:Mushroom uncanny valley.jpg|frameless]]
  +
|Uncanny Valley
  +
|-
  +
|[[File:Mushroom distinquished.jpg|frameless]]
  +
|Distinguished
  +
|-
  +
|[[File:Gassy.png|thumb]]
  +
|Gassy
  +
|-
  +
|[[File:Fun guy.png|thumb]]
  +
|Fun Guy (Pit Reward)
  +
|}
  +
  +
{| class="wikitable"
  +
|+Hat Gear
  +
!Image
  +
!Name
  +
|-
  +
|
  +
|None (Default)
  +
|-
  +
|
  +
|Adventurer Like You
  +
|-
  +
|
  +
|Flower Child
  +
|-
  +
|
  +
|It's A Crown
  +
|-
  +
|
  +
|Leafy
  +
|-
  +
|[[File:Mushroom cold outside.jpg|frameless]]
  +
|Cold Outside
  +
|-
  +
|[[File:Mushroom special delivery.jpg|frameless]]
  +
|Special Delivery
  +
|-
  +
|
  +
|Hitchhiker
  +
|}
  +
  +
== Journal Entry ==
  +
  +
[[File:pitpeople_2017-12-14_06-48-28.png|400px]]
  +
  +
== Notable Characters ==
  +
* Stinkhorn
  +
* Fungax
  +
 
== Trivia ==
  +
* During the [[Planning Phase]], their icon on the hex where they are told to move will vary depending on what they might do. The icon will be a gas cloud if one of their potential targets is not immune (they might still target an Electrobot or Mushroom, using their melee attack), and it will be a mushroom icon otherwise.
  +
 
== References ==
 
<references>
 
<references>
 
</references>
 
</references>
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File:Mushroom Walking.gif|A Mushroom walking to its destination.
 
File:Mushroom Walking.gif|A Mushroom walking to its destination.
 
File:Mushroom Recruited.gif|A Mushroom being recruited.
 
File:Mushroom Recruited.gif|A Mushroom being recruited.
  +
File:Electrobot v Mushroom.gif|A Mushroom bashing an Electrobot.
 
File:MushroomLevel1.png|A Mushroom's base stats.
 
File:MushroomLevel1.png|A Mushroom's base stats.
 
</gallery>
 
</gallery>
 
 
{{Units}}
 
{{Units}}
   

Revision as of 03:28, 18 March 2020


This article is a stub. You can help Pit People Wiki by expanding it.

Mushroom
Mushroom Portrait
Abilities
PoisonAbility
Poison
Attack Type
-Poison Fart
-Head Bash
Damage Taken Modifiers
Mallet: +?%
Poison: -100%

Mushrooms are large, living fungi that use toxic flatulence to poison the enemy team.[1] They are great for controlling the flow of the battle, pressuring the enemy's formation with their Area of Effect poison.

Abilities and Attributes

Mushroom Farting

A Mushroom farting on some enemies.

  • Mushrooms can release their poisonous gas in a one-hex radius around themselves.
    • This attack may leave a Gas Cloud on empty hexes.
    • This attack can harm both allies and enemies.
  • Their large cap can block arrows like a shield.
  • If their target is killed during their attack animation, the attack is cancelled and will not create clouds.

Interactions

  • Mushrooms receive extra damage from Mallets.
  • They deal bonus damage against Cupcakes, Gnomes, and Mascots.
  • Zombies are highly resistant to their poison.
  • Electrobots and other Mushrooms are immune to poison.
  • If their target is an Electrobot or Mushroom, they will use a strong melee attack.
  • Defense decreases the damage of the direct fart, but not poison.
  • Their direct fart isn't AoE and therefore will not affect a unit riding a spidaur.

Strategy

Playing with:

When playing around Mushrooms, make sure to keep away from their poison farts - it will hit friends and foes alike. Due to this, they shouldn't be used as part of a unit wall, except if their adjacent units are resistant to poison.

The mushroom is best used when fighting in a separate area of the battlefield, disrupting the backline by itself, allowing its allies an easier fight. Gas clouds linger for the duration of the enemy's movement phase. Landing the gas clouds in between enemies and allies might force the enemies to either walk through them, or avoid them, affecting their strategy.

Contrary to most units, mushrooms are in a good position when surrounded by enemies (as long as they aren't resistant to poison). Try to keep them around where the fight is taking place, so they can almost always poison 2 units or more.

Mushrooms are good to focus attack Electrobots or other Mushrooms, against whom their melee attack is quite strong.

Playing against:

due to the mushrooms A.O.E. attack it is best to avoid using a lot of units to take him down. using elecrtobot is effective since they can not be poisoned. mallets also work well because of the cap on their head. ranged can be OK, but they can block some ranged attacks with the cap.

Cosmetics

Notice: To add cosmetics, please edit the Template below at Template:MushroomCosmetics, add a file with a square resolution with the name "itemnameCosmetics.png", and add the cosmetic to the table as an MP nolink template.


Facial Expressions
Image Image
Mushroom indiffrent Indifferent (Default)
Kawaii
Neck Warmer
Mushroom vomit Vomit
Mushroom not in the mood Not in the Mood
Mushroom topless topless
Mushroom silly Silly
Mushroom cool headed Cool Headed
Mushroom blue bandanna Blue Bandana
Mushroom uncanny valley Uncanny Valley
Mushroom distinquished Distinguished
Gassy
Gassy
Fun guy
Fun Guy (Pit Reward)
Hat Gear
Image Name
None (Default)
Adventurer Like You
Flower Child
It's A Crown
Leafy
Mushroom cold outside Cold Outside
Mushroom special delivery Special Delivery
Hitchhiker

Journal Entry

Pitpeople 2017-12-14 06-48-28

Notable Characters

  • Stinkhorn
  • Fungax

Trivia

  • During the Planning Phase, their icon on the hex where they are told to move will vary depending on what they might do. The icon will be a gas cloud if one of their potential targets is not immune (they might still target an Electrobot or Mushroom, using their melee attack), and it will be a mushroom icon otherwise.

References

Gallery