Pomodorosan (talk | contribs) (plural of cyclops is cyclopes) |
Pomodorosan (talk | contribs) (→Zombie) |
||
Line 63: | Line 63: | ||
== Zombie == |
== Zombie == |
||
− | [[Zombie|Zombies]] are slow units that come in pairs for each unit slot. They |
+ | [[Zombie|Zombies]] are slow units that come in pairs for each unit slot. They have a chance to slow their target, and may resurrect after dying in battle. |
[[Category:Units]] |
[[Category:Units]] |
Revision as of 07:08, 6 February 2017
This article is a stub. You can help Pit People Wiki by expanding it. |
Units are the different fighter types in Pit People.
Cupcake
Cupcakes are delicious healers. They throw their frosting onto living units in order to heal them. Doing so hurts them, although they regenerate half of the cost each turn.
Cyclops
Cyclopses are massive and slow fighters who take two unit slots. They have a chance to deliver a powerful blow that knocks their target away and slows them.
Electrobot
Electrobots are mechanical flying and teleporting units that may attack with melee or with a chain lightning. Their melee attack can potentially disable other units.
Gnome
Gnomes are small flying units that come in pairs for every unit slot. They may launch allied units (except Spidaur, Cyclops, Gorgon, Hair Troll, Troll Mom) over a large distance, and can heal Electrobots.
Gorgon
Gorgons are deadly but slow fighters who take two unit slots. They wield swords in battle and may spit corrosive acid at range. When attacked, they have a chance to spawn a serpent.
Hair Troll
Hair trolls are fearsome regenerating and defensive beasts that take up two unit slots. When attacking, they have a chance to fling their target behind them.
Human
Humans are versatile units who have access to a wide variety of weapons, helmets and off-hands, altering how they work.
Demi-clopes differ from humans only in visual appearance (sporting only one eye).
Dual-wielded throwable weapons (such as axes, grenades, or ninja stars), are grouped within the same category as the other ranged weapon classes, but fighters who wield these are described as humans or demi-clopes instead of ranged units.
Kobold
Kobolds are small and quick units that come in pairs for every unit slot. They strike multiple times and deal bonus damage to ranged units.
Mascot
Mascots are vulnerable, but they inspire the morale of adjacent allies, boosting their damage, defense, and accuracy. They attack with a melee peck and explode for massive splash damage upon death.
Mushroom
Mushrooms are armored and slow poisonous units. They attack with a gas explosion around themselves, or with a smash attack when their target is immune to poison.
Octoclops
Octoclopses are vulnerable flying disablers. Their ranged attack has a chance to switch a target to their color, putting the target at risk of being attacked by their own team, and disabling that unit (all for the following turn).
Pixie
Pixies are vulnerable flying casters with a high chance to dodge. They blast their targets with fire explosions.
Rainbow Horse
Rainbow horses are dreamy artillery units. They attack with an unreliable explosive horn, but are harmless in close proximity. Their horn may fizzle, explode on contact, or sink into the ground to explode later.
Ranged
Ranged units are humans or demi-clopses equipped with a light bow, a medium bow, or a mortar. They excel at ranged combat but are inefficient and vulnerable in melee battle.
Spidaur
Spidaurs are defensive disablers able to control areas. They spawn web walls to nearby walls and other spidaurs, may net enemies with their melee attack that strikes twice, and may carry a cupcake, human, or mascot on their back.
Troll Mom
Troll moms are colossal regenerating beasts that attempt to spawn a baby troll each round. They take up three unit slots, and attack with a corrosive bite.
Vampiress
Vampiresses are deadly land units who may hurt themselves to fly farther. They leech health off the living, and deal bonus damage against bleeding enemies.
Wraith
Wraiths are flying undead units. They attack at range with a debuffing projectile, or in melee with their scythe.
Zombie
Zombies are slow units that come in pairs for each unit slot. They have a chance to slow their target, and may resurrect after dying in battle.